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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Marlee, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a robe, a symbol of her god around her neck, and a scimitar on her belt. She wears her silver hair down. She tend to wears goggles to shield her eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was born in the south, but her parents moved at a very young age to the north. Mary was born on a far southern mountains where she grew up under the tutelage of her father, an expert Hunter. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Artistic. Flaws: Selfish. Bonds: Immigrant. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mary Marlee, Female Human Paladin 3
Medium (4'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Tourmaline (50 gp). Pink pearl (50 gp). Moonstone (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Huru Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She is typically in her Crown-heir uniform. Her hair is always cut to a buzz. Her eyes are green and catlike.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Huru took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She became a Crown-heir soon after.

Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and to be a shepherd again

Ideals: Persistence, Justice. Bonds: Job, Nature. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Huru Hamilton, Female Half-Orc Monk 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)9 (-1) 13 (+1)6 (-2)
Skills History +1, Intimidation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 30 pp.


Social Check DCs


Kansif Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, white cloak. Her head has been shaved. Her eyes are amber and catlike.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not believe in violence as a means to an end. She is a dedicated Server but believes her peers are too gung-ho.

History: She is the product a well kept family trust fund and as such has never really known need. Her psionic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off her debts; and wants to have a good time and be beloved

Ideals: Optimist, Pacifist, Gifted. Flaws: Ugly. Bonds: Rich, Debt. Occupation: Server

Voice: Boston accent

Attributes [hide]

Kansif Charlton, Female Half-Orc Rogue 1
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 4 (-3)9 (-1) 7 (-2)7 (-2)
Skills Perception +0, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Peridot (30 gp).


Social Check DCs


Jocelyn Atherton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. With bright silver hair and a scraggly beard. His eyes are gray and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jocelyn is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast island. From there he went from mercenary job to mercenary job. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Jocelyn Atherton, Male Human Rogue 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 70 gp.


Social Check DCs

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