Cask Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting brown shirt and pants. His red fur is lengthy and is close to two feet long. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To prove his worth to the world.
Ideals: Athletic, Professionalism, Fighting. Flaws: Impulsive. Bonds: Rich. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 110 gp.
Alice Bristol, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey costume with the symbols of magic on her torso. Her red hair is knotted and matted. Her face is scarred and worn.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Shy, Disease. Bonds: Criminal record, Rich. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 10 pp.
Fallthra Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She is dressed in an above average manner, and her gloved hand is found clutching a trident. She has styled her blonde hair well, parting it to the left. Her gray eyes peer out from beneath her feathered brown hat.
Personality: She is witty, but her monotone delivery comes off as unnerving When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Fallthra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Fallthra decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She is untrained/undisciplined, which makes her dangerous.
Motivation: To find somewhere to settle down; and she is content
Ideals: Joker. Flaws: Insane, Mundane. Bonds: Attractive, Criminal record. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 7 (-2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Dara Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'8" and wears dark leathers with embroidery. Her right hand appears badly burned and disfigured. She has blonde hair. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily eccentric. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Philantrophist, Artistic, Gifted. Flaws: Insane. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 3 (-4) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
Possessions: 400 sp.
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