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NPC Generator

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Advanced [show]


Fargas Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. His black hair, when down, is lengthy. He has several tiny emerald earrings on each ear.

Personality: Fargas wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a mountains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Military, Nature. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Fargas Quickstep, Male Halfling Warrior 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)7 (-2) 13 (+1)7 (-2)
Skills Acrobatics +2, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. Deep green spinel (130 gp).


Social Check DCs


Halimath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'7" and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His right leg appears badly burned and disfigured. With a patchy brown beard and wild brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Halimath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Halimath studied abroad. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Halimath Ariessus, Male Elf Cleric 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 6 (-2)18 (+4) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Ignan, Undercommon, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. He is bald on top and has large blonde tufts of hair around his ears. His brown eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: To be a Banker again; and regain custody of his daughter

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Fargrim Gorunn, Male Dwarf Bard 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 8 (-1)6 (-2)
Skills Athletics +2, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 140 gp.


Social Check DCs


Dayereth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan broad hat and tan clothes. He wears a broad hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Dayereth was born in the north. At a young age he loved to build and create. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: He is terrified, and will act out of fear.

Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Immigrant, Attractive, Job. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Dayereth Koehlanna, Male Elf Paladin 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)10 (+0) 8 (-1)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs

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