Traulam Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. With wild red hair. Her eyes are blue and catlike.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She got into the Hunter business at a young age. She found a children's book about a Half-Elf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.
Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it
Flaws: Secretive. Bonds: Rich, Religious, Job, Adventurer. Occupation: Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Celestial, Draconic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Portia Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'1" and usually wears her white robe and has her sickle always slung over her shoulder. Her white hair is lengthy and is close to two feet long. Her eyes are violet and beady.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Flattery will make her almost putty in your hands.
History: Sold as a small child to a wizard, Portia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Someone believes her a fraud.
Flaws: Ugly, Shy, Selfish. Bonds: Mentor, Rich. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. Chrysoberyl (60 gp).
Thodris Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: She is calm most of the time but flees social interaction. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a wizard, Thodris was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 30 gp.
Nalaed Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She sports golden long hair. She wears round tiny glasses practically rammed into her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the east her family was never financially stable. Nalaed was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nalaed decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Mercenary
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
