Oppleby Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long brown beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Eccentric and domineering, Oppleby will drive conversation. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the south to a Cartwright, Oppleby learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: To be a Body Guard again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Extrovert. Bonds: Job, Attractive. Occupation: Cartwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 7 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 60 gp. Red spinel (130 gp).
Patrick Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many tan ritualistic tattoos. He has the majority of his body covered in plate. His golden hair, when down, is lengthy. His hazel eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Poor. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +4
Possessions: 800 sp.
Crampernap Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue trousers with white and red striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His thin eyebrows rest above his beady amber eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of dire rats once and for all.
History: Gifted from a young age, Crampernap studied abroad. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in axe use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Crampernap was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Revenge.
Ideals: Disciplined, Gifted, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Knight
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp.
Antinua Liadon, Female Elf [Permalink]
Personal [hide]
Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her hammer, and she perpetually has her hammer ready. She wears a colorful flower in her silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also hits on women, regardless of circumstances.
History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She would like to get married and retire; and to settle down with her crush
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Has a crush. Occupation: Sculptor
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
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