Torgga Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear grey pants and tee shirts. She has moderate length red hair. Her gray eyes are passionate and lively.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is skeptical of what others tell her and is slow to trust.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Torgga took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Flaws: Shy, Depressed. Bonds: Enemies, Nature. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 4000 cp.
Symma Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She wears a tan Stetson hat and tan clothes. Her hair is long and black with streaks of brown, and is pulled back with small tan clips. Her amber eyes lackadaisically let the world flow into them.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to loving parents in a slum to the west. Through the years after Symma was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Symma's father didn't care for her much, and the feeling was mutual. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is terrified, and will act out of fear; and doesn't want to be a painter and was forced into it by her family
Flaws: Antagonistic, Fearful. Bonds: Has a crush, Adventurer, Poor, Family. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 9 (-1) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Melissa Stansfield, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown cloak and cross-gartered blue stockings. She wears her chestnut hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: Aggressive, abrasive, and angry, Melissa embodies much of what other species detest in the Humans. She invites people to come help in her community garden.
History: Melissa was born the youngest of three triplets. Her mother was a soldier and died while she was still young. Melissa was left her mother's suit of armor and trained in its use and care. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She wants nothing more than to rejoin the army; and regain custody of her son
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Surina Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears skinny pants and wears a green and tan robe with the hood down. She wears a wide-brimmed hat to cover her moderate length gold crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She used her abilities to travel the world and help people.
Motivation: She wants to get laid; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Adventurer, Has a crush. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
