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NPC Generator

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Advanced [show]


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. His white hair is styled in orderly dreadlocks. He has hazel eyes and a brown hat with a green feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of northern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Beloril Morigak, Male Dwarf Paladin 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)4 (-3) 16 (+3)8 (-1) 13 (+1)7 (-2)
Skills Athletics -1, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp. Silver comb with moonstones (300 gp).


Social Check DCs


Vonbin Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with wide-brimmed hat. His chestnut hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: PTSD. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Vonbin Broodfist, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp. 1 Breastplate.


Social Check DCs


Ernest Kenley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. His long black hair reaches down to his waist. This hazel eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.

History: The child of southern immigrants he idolized his father. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Bonds: Immigrant, Nature, Religious. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Ernest Kenley, Male Human Commoner 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Chrysoprase (20 gp).


Social Check DCs


Symma Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this woman typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. With wild brown hair. Her eyes are amber and catlike.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a great chef.

History: She comes from a rich western family. Her necromantic abilities were realized during a raid on her village. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Rich, In love, Religious. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Symma Nopenstallen, Female Gnome Wizard 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 11 (+0)8 (-1)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp.


Social Check DCs

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