Phann Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, she is not a threatening figure. Sporting a blonde mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born into a rich family. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has built up a small fortune and can afford her own way.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Carter
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. Smoky quartz (20 gp).
Ida Huxley, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, constantly wearing a grey suit, black shirt, and grey tie. Her hair, while still mostly auburn, has prominent grey streaks. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Ida was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She desires power and/or immortality; and she has decided she is irredeemable
Flaws: Impulsive, Antagonistic. Bonds: Criminal record, Poor, Adventurer. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 210 gp.
Andram Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His red hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.
History: He was raised by priests from a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.
Motivation: He feels the way he acts is they only way to get by in the world; and his religion dominates his actions
Ideals: Impeccable, Persistence. Flaws: Insomniac. Bonds: Religious, Mentor. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp. Zircon (60 gp). Deep green spinel (90 gp).
Pyntle Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is cut short with large spiked bangs in the front. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Pyntle isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Pyntle and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Fighting, Impeccable, Athletic. Flaws: Antagonistic. Bonds: Religious. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp.
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