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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shamil Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean blue cloak covering her clean studded leather. She wears her brown hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are hazel.

Personality: While she acts the brute, she is far gentler than she would appear. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Shamil studied abroad. She struck it rich when she found rare goods in large quantities. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has passion for adventuring and risk; and wants to raise her children well

Ideals: Fighting, Gifted. Bonds: Rich, Family, Adventurer. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Shamil Sympony, Female Gnome Wizard 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 pp.


Social Check DCs


Anne Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a worn and beaten armor. She sports a flattop hair cut. Her eyes are gray and catlike.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Greedy, PTSD. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Anne Porridgepot, Female Halfling Aristocrat 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)6 (-2) 6 (-2)9 (-1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Mardnab Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She has a large tan mantle and cape that has been intricately interwoven into her brown robe. Her silver hair is well kept. She has amber eyes.

Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born the only child of a wealthy merchant. She found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Adventurer. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Mardnab Quillsharpener, Female Gnome Monk 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)11 (+0) 9 (-1)5 (-3)
Skills Insight +1, Intimidation -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2 Tanglefoot bags.


Social Check DCs


Thar Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Blacksmith in town.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Insomniac, Shy. Bonds: Poor, Job, Mentor. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thar Hadley, Male Half-Orc Fighter 1
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)4 (-3) 5 (-3)8 (-1)
Skills Persuasion +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 60 gp.


Social Check DCs

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