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NPC Generator

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Advanced [show]


Fallthra Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she likes to wear ponchos typically of a light brown in addition to tight pants. Her golden hair is unkempt and raggedy. Her brown eyes are slightly larger than normal.

Personality: Calm and collected, she is a well trained Courier. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Fallthra lived on a farm with her father, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted divine powers by her dying sister.

Motivation: To reunite with her absent father; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Poor, Job, Family. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Fallthra Hammerstone, Female Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1800 sp.


Social Check DCs


Flask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has white fur. His skin is flawless and his green eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a white middle class family as the only child. Through the years after Flask was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Flask's father didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: Emotional, Mundane, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Flask Mirror, Male Tabaxi Adept 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)8 (-1) 12 (+1)14 (+2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


John Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large grey mantle and cape that has been intricately interwoven into his blue robe. He wears his red hair down. His ears are large.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

John Tenley, Male Human Warlock 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 5 (-3)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. Red-brown spinel (100 gp). Obsidian (4 gp). Iolite (30 gp).


Social Check DCs


Marastyr Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her clothes are grease stained in places. She is bald on top and has large silver tufts of hair around her ears. Her thin eyebrows rest above her beady gray eyes.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She has all her life been fascinated with poetry.

History: She was born to loving parents in a slum to the south. Marastyr was born on a far southern island where she grew up under the tutelage of her father, an expert Farmer. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Marastyr Fireforge, Female Dwarf Aristocrat 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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