Kelter Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'11" and typically wears red cloth garments or leather armor. His hair, while still mostly silver, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He then took over the family business and is one of the better Body Guard for hire.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Impeccable. Flaws: Depressed. Bonds: Immigrant, Job, Religious. Occupation: Body Guard
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +2
Possessions: 600 sp.
Ulblyn Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a red costume with the symbols of luck on his torso, he is not a threatening figure. His feathered hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Ugly. Bonds: Religious, Nature, Rich. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Hugolina Conway, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a large grey jacket. Her brown hair is knotted and matted. Her eyes are amber and catlike.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not believe in violence as a means to an end. She is a dedicated Mortician but believes her peers are too gung-ho.
History: Hugolina was born in the west. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the west
Ideals: Athletic, Pacifist, Persistence, Entrepeneur, Fighting. Flaws: Sensitive. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Kriv Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears green cloth garments or leather armor. He keeps his long scarlet crest kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Miner business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Miner.
Motivation: Wants to open a new tavern; and to get a good night's sleep
Flaws: Mundane, Fearful, Insomniac. Bonds: Job, Religious. Occupation: Miner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.
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