Avelina England, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a fancy grey dress. She keeps her white hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a massive crush on the younger sibling of the Stableman who has hired her part-time. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Avelina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To unite with her sister; and marry her sister to traveling adventurers
Flaws: Insane. Bonds: Attractive, Has a crush, Family, Poor, Immigrant. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5
Possessions: 1300 sp.
Felosial Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a tan armored body suit, with a simple green line shooting up and back down. Her golden hair is greasy and uncared for. She has several tiny topaz earrings on each ear.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Orsik Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long black beard, and similarly colored long hair. His eyes are blue.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Ideals: Gifted. Bonds: Nature, Job, Family, Military. Occupation: Courier
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. 1 Masterwork Uncommon Weapon.
Cloud On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Miner uniform. She carries with her a set of tridents, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her fur is short and orange. She is baby faced.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gifted student she started as a Beggar, but she got bored and became a Miner. She inherited the family business which she has now maintained for 3 years.
Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Cynical. Bonds: Job, Religious. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 10000 cp. Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.
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