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NPC Generator

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Advanced [show]


Efferil Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His clothes are grease stained in places. His silver hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: The child of southern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Flaws: Shy, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Efferil Tiltathana, Male Elf Cleric 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 5 (-3)9 (-1) 7 (-2)13 (+1)
Skills Investigation +1, Medicine +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Akmen Dare, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a black armored body suit, with a simple blue line shooting up and back down. His whole body is exceptionally muscular. His red hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.

History: Akmen was born the youngest of three triplets. He moved out south to avoid the crime he committed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Doctor and was forced into it by his family.

Bonds: Immigrant, Guardian, Criminal record, Family. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Akmen Dare, Male Tiefling Barbarian 1
Medium (6'9") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)13 (+1) 6 (-2)15 (+2)
Skills Athletics +2, Stealth +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 140 gp.


Social Check DCs


Sariel Sandoval, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a weathered and beat up set of banded mail beneath an oversized violet coat. Her hair is chestnut, silky, and of moderate length. She wears a mask on her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Sariel grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to reunite with her old friends

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Sariel Sandoval, Female Half-Elf Ranger 1
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)8 (-1) 12 (+1)6 (-2)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Morkral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His top hat is riddled with cuts and holes. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Assassin profession.

History: Morkral was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and half-elven compassion

Flaws: Ugly, Mundane, Racist. Bonds: Job. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Morkral Bloodkith, Male Dwarf Expert 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)12 (+1) 10 (+0)6 (-2)
Skills Animal Handling +2, Deception +0
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 gp.


Social Check DCs

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