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NPC Generator

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Lvl.
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Advanced [show]


Antinua Loccisano, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). She has a long auburn ponytail with little hanging trinkets. Her amber eyes lackadaisically let the world flow into them.

Personality: She is overprotective of those who hire her services. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the west to a Ploughman, Antinua learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ploughman. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To protect her home; and she desires power and/or immortality

Flaws: Shy, Antagonistic. Bonds: Guardian, Job, Adventurer. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Antinua Loccisano, Female Half-Elf Druid 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +1, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 240 gp.


Social Check DCs


Yurgunn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this northern woman wears a worn and beaten armor. Her white hair is greasy and uncared for. Her eyes are brown and catlike.

Personality: She acts crazy and hedonistic. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born in the north. Yurgunn was born on a far northern island where she grew up under the tutelage of her father, an expert Marshal. She moves from town to town, unable to find a place to settle.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Enemies, Immigrant. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Yurgunn Rakankrak, Female Dwarf Cleric 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)4 (-3) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp.


Social Check DCs


Erky Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man dresses in blue turtlenecks beneath a black coat with red slacks. His hair is long and white with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His half smiles and gray eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Erky's first love is himself. His second love is also himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Impeccable, Optimist. Bonds: Attractive, In love, Religious. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Erky Ironhide, Male Gnome Fighter 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)10 (+0) 9 (-1)10 (+0)
Skills History +2, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1800 sp. 1 Chain shirt.


Social Check DCs


Peter Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a longbow on his belt. He has a slight overbite and is overall scrawny. His golden hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Peter Beckwith, Male Human Adept 2
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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