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NPC Generator

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Advanced [show]


Harbek Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean grey cloak covering his clean studded leather. His chestnut hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Gardener.

Motivation: To be a Tailor again; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Racist, Antagonistic. Bonds: Job. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Harbek Balderk, Male Dwarf Rogue 3
Medium (4'4") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 12 (+1)5 (-3)
Skills Persuasion -1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Red-brown spinel (100 gp). Tiger eye turquoise (4 gp). Azurite (4 gp).


Social Check DCs


Cecily Allerton, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. Her black hair is greasy and uncared for. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She always tries to repair and not replace. It was this mentality that drove her into the Carter business.

History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Rich, Adventurer, Guardian. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Cecily Allerton, Female Human Wizard 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp.


Social Check DCs


Matilda Altham, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a lot of dark rich colors, with gold accents. She is tall, broad shouldered and powerfully built. She has done her best to style her auburn hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.

History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Pacifist, Fighting. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Matilda Altham, Female Human Warlock 2
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)6 (-2) 12 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Nyx Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'3" and is generally well dressed albeit a few years behind the times. Her left hand appears badly burned and disfigured. Her hair is long and chestnut with streaks of white, and is pulled back with small blue clips. Her violet eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Cartwright born in the past three hundred years. She works hard and plays hard.

History: Born to a pair of adventurers, Nyx grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 7 years.

Motivation: Sabotage a competitor; and obtaining odd cultural tabaxi artifacts is her passion

Flaws: Hedonist. Bonds: Attractive, Job, Adventurer. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Nyx Raulnor, Female Gnome Commoner 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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