Sarah Addington, Female Human [Permalink]
Personal [hide]
Description: A 6'1" northern woman, she has a large grey mantle and cape that has been intricately interwoven into her yellow robe. Her hair, while still mostly red, has prominent grey streaks. She has a tattooed face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her job bores her to no end. She has decided to make it more interesting.
History: Her father raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable.
Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Nature, Poor. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Savaran Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman is wearing colorful clothing, dressed as a Sellsword. She wears her copper crest up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Savaran wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Savaran has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: Wishes to resurrect an old love.
Ideals: Disciplined, Optimist. Flaws: Insomniac, Disease. Bonds: Poor, In love. Occupation: Sellsword
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 110 gp. Eye agate (14 gp). 1 Masterwork Common Melee.
Nadarr Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His crest, while still mostly copper, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can't help but pocket interesting objects he comes across
History: The child of northern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nadarr grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nadarr. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Opinionated. Bonds: Attractive, Criminal record, Immigrant, Enemies. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1000 cp. Jet (90 gp).
Jheri Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a colorful flower in her blue crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is afraid of women and trembles around them
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 8 years.
Motivation: She is unsatisfied with her job; and to find somewhere to settle down
Ideals: Disciplined. Flaws: Insane, Shy, Mundane. Bonds: Attractive, Job. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
