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NPC Generator

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Advanced [show]


Vezera Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a green feathered hat and green clothes. Her long gold crest is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in the north, but her parents moved at a very young age to the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against dire rats

Ideals: Athletic, Joker. Flaws: Insane, Shy. Bonds: Immigrant, Mentor. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Vezera Orexijandilin, Female Dragonborn Barbarian 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Nurkara Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has no hair. She has a dull look in her violet eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Nurkara was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. Since then, she has sought to make the best of life.

Motivation: Expand her business; and retire the richest woman in the south

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Nurkara Stoutale, Female Dwarf Fighter 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 8 (-1)9 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Tomph Birkenhead, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. Her hair is black and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born in the south, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Tomph Birkenhead, Female Half-Orc Fighter 3
Medium (6'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)6 (-2) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. 1 Superior lock. 1 Small steel mirror. 1 Simple lock.


Social Check DCs


Kansif Springfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white tunic with yellow highlights, and long black pants that bunch up around her shoes. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is greying and her face has many wrinkles. Her brown eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments

History: When she was but 8 years old her parents immigrated from the north. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Gardener and was forced into it by her family; and to clean up the streets

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Immigrant, Family, Guardian. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Kansif Springfield, Female Half-Orc Druid 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp.


Social Check DCs

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