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NPC Generator

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Advanced [show]


Donella Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is well kept. Her green eyes are slightly larger than normal.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of a Crown-heir, who enjoyed hunting, Donella was taken on many hunting expeditions. She found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic. Bonds: Poor, Slave, Nature, Adventurer. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Donella Daergel, Female Gnome Commoner 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)7 (-2) 11 (+0)11 (+0)
Skills Acrobatics +0, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2

Possessions: 350 gp.


Social Check DCs


Seraphina Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in an above average manner. Her hair is cut close to her head. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Sensitive. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Seraphina Goodearth, Female Halfling Warrior 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)7 (-2) 6 (-2)8 (-1)
Skills Investigation +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp. Tourmaline (130 gp).


Social Check DCs


Helgret Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a brown suit. Her skin is fair and her fingers are delicate and long. Her brown hair is cut short. She wears a mask on her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses divination through singing.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Masseuse father left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Helgret Rakankrak, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 6
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 13 (+1)7 (-2) 7 (-2)7 (-2)
Skills Performance +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged -2 / 1d6-4, Grapple +0

Possessions: 140 gp.


Social Check DCs


Ralf Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'7". He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his sickle, and his gloved hand is found clutching a sickle. His red hair is cut jaggedly and amateurishly. His eyes are brown and beady.

Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Ralf was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted from career to career and currently works as a Sage.

Motivation: To unite with his sister; and an old rival family wants him found

Flaws: Ugly, Disease. Bonds: Family, Job. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Ralf Nobles, Male Half-Elf Barbarian 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1000 cp. Amber (140 gp).


Social Check DCs

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