Kody Chance, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His white hair is braided into rings. He is baby faced.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Rich. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp.
Pallabar Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears rags and sports a simple walking cane. He has a very tight haircut. His green eyes lackadaisically let the world flow into them.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is afraid of women and trembles around them
History: Pallabar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Glassblower and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Shy. Bonds: Poor, Attractive, Job, Adventurer, Criminal record. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Blue quartz (12 gp).
Barbena Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is generally shirtless and showing off her tattooed chest. She is an epitome of beauty. She keeps her chestnut hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a ruthless business woman, a trait she acquired from her mother.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was granted necromantic powers by her dying brother.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has passion for adventuring and risk
Ideals: Gifted, Entrepeneur, Artistic. Flaws: PTSD. Bonds: Attractive, Adventurer. Occupation: Sellsword
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 200 sp.
Joser Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'3" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish chestnut hair is in a traditional bowl cut. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them
History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He used his abilities to travel the world and help people.
Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Tanner
Voice: Timid voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 6 (-2) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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