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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lilith Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a perfectly clean shirt and pair of pants. She has white hair. Her eyes are likewise white.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has since lost track of the people in her past.

Motivation: Wants her loneliness to end; and doesn't want to be a barrister and was forced into it by her family

Ideals: Disciplined, Joker. Bonds: Attractive, Slave, Family, Has a crush. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lilith Ecstasy, Female Tiefling Commoner 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Seven Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His fur is black and curly. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Interpreter. He is skeptical of what others tell him and is slow to trust.

History: Seven was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Seven took refuge in the old dungeon and found the beat up dagger and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is unsatisfied with his job; and doesn't want to be a interpreter and was forced into it by his family

Flaws: Ugly, Shy. Bonds: Job, Family, Nature. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Seven Of Clay, Male Tabaxi Aristocrat 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Werydd Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. With bright white hair. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She acts crazy and hedonistic. She uses divination through singing.

History: She got into the Sellsword business at a young age. Her druidic abilities were realized during a raid on her village. She became a Sellsword soon after.

Motivation: To be a Actor again; and further expansion of business

Ideals: Gifted. Flaws: Hedonist, Insane. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Werydd Battlehammer, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)7 (-2) 13 (+1)5 (-3)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 200 sp. Chrysoberyl (70 gp). 1 Hourglass.


Social Check DCs


Theirastra Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. Sporting a golden mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She comes from a rich eastern family. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich, Slave. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Theirastra Fasharash, Female Elf Fighter 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 2 (-4)14 (+2) 8 (-1)10 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs

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