Alex Yorke, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His clothes are grease stained in places. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Passionate, Opinionated. Bonds: Poor, Immigrant, Adventurer. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 600 sp.
Nordak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a grey collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His chestnut hair is smooth and relatively long. His hazel eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Golden pearl (50 gp).
Lone On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of greataxes on his belt, each one with a jet on the hilt. He wears a top hat to cover his moderate length white fur. He is very pretty but has cold, dead eyes.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Fletcher profession.
History: Born to a Fletcher, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and balancing his hectic life and new brewer responsibilities is difficult
Ideals: Fighting. Bonds: Attractive, Enemies, Job, Poor. Occupation: Brewer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 5 (-3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 60 gp. Bloodstone (80 gp).
Tharivol Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars, and he perpetually has his lance ready. His moppish black hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.
Motivation: To reunite with his absent father.
Ideals: Fighting. Flaws: Mundane, Impulsive. Bonds: Nature, Family. Occupation: Map Maker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 1 (-5) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Red garnet (100 gp).
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