Skirt In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in a clean brown cloak covering his clean studded leather. He sports a flattop fur cut. His eyes are amber.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.
History: Skirt lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Fighting. Flaws: Hedonist. Bonds: Family, Debt. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 180 gp. 1 Darkwood Shield.
Diggory Shipley, Male Human [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized opal on his right hand. His long brown hair is drawn into a two foot long braid. This hazel eyed easterner is not easily forgotten.
Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Revenge.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Soapmaker
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 600 sp.
Darrak Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, grey cloak. His golden hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.
History: Darrak was born in the south. At a young age he loved to build and create. After coming to the age of reason, Darrak took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Athletic, Persistence, Gifted. Flaws: Antagonistic, Insomniac, Impulsive. Occupation: Cartwright
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp. Sardonyx (30 gp). 4 Antitoxin.
Anne Gentry, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'11" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her right hand appears badly burned and disfigured. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are brown.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Anne was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Doesn't want to be a Butcher and was forced into it by her family.
Ideals: Entrepeneur. Bonds: Family, Adventurer. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee.
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