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NPC Generator

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Advanced [show]


Hoshû Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a black shirt with thin pastel vertical stripes and blue pants. His clothes are grease stained in places. His silver hair and beard is wavy and long. His violet unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with dancing.

History: Hoshû was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Laborer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Flaws: Disease, Depressed. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Hoshû Burton, Male Half-Orc Wizard 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)5 (-3) 12 (+1)9 (-1)
Skills Arcana -1, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Calcitro Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Spice Merchant.

Motivation: He's in love; and to be a painter again

Flaws: Fearful. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Calcitro Warmwater, Male Halfling Barbarian 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 18 (+4)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Silver pearl (120 gp).


Social Check DCs


Uthemar Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his club. His white hair is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Uthemar Flows, Male Half-Elf Cleric 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)14 (+2) 5 (-3)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 7
Languages Common, Elven, Ignan, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Red spinel (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Dariff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. Her auburn hair, when down, is lengthy. Her eyes are blue and beady.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Banker, who enjoyed hunting, Dariff was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Immigrant, Nature. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Dariff Helcral, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)10 (+0) 15 (+2)4 (-3)
Skills Nature +2, Performance -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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