Sannl Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of morningstars, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is singed and shortened. She has gleaming, smiling gray eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She uses divination through singing.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp.
Veit Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He is the product a well kept family trust fund and as such has never really known need. Veit was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Veit decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Entrepeneur, Justice. Flaws: Impulsive. Bonds: Criminal record, Rich. Occupation: Baker
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 18 (+4) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Theodoric Hayes, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is singed and shortened. He wears a mask on his face.
Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.
History: He was born into a rich family. A freak accident while working with his Herbalist mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting. Flaws: Ugly, Selfish, Disease. Bonds: Rich. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: Just what you see.
Dynamic Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large brown mantle and cape that has been intricately interwoven into his tan robe. His fur is black and curly. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Dynamic was born with his father's beautiful face. He dropped out of school before completing his studies. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Logical. Flaws: Addict. Bonds: Attractive, Religious, Adventurer. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 380 gp. 1 Silk rope.
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