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NPC Generator

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Advanced [show]


Huru Hadleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her blonde hair is long and unkept. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is overprotective of those who hire her services. Huru is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their daughter. She worked as a Spice Merchant, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Family, Poor. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Huru Hadleigh, Female Half-Orc Monk 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)7 (-2) 12 (+1)7 (-2)
Skills Deception +0, Investigation +0
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Mindartis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. He wears a top hat to hide his balding. His eyes are green and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Bonds: Attractive, Family, Religious, Immigrant. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Mindartis Yaeldrin, Male Elf Druid 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)12 (+1) 16 (+3)9 (-1)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Breastplate.


Social Check DCs


Elegant Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who has a large brown mantle and cape that has been intricately interwoven into her white robe. Her fur is white and very short. Her eyes are yellow.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised by priests from a young age. Elegant abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Selfish. Bonds: Religious, Mentor, Adventurer. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Elegant Paws, Female Tabaxi Aristocrat 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)11 (+0) 8 (-1)7 (-2)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Oriff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is still thick. Her violet eyes are slightly larger than normal.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Oriff lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has worked as a Marshal like her mother before her.

Motivation: Marry her sister to traveling adventurers; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Job, Family, Adventurer. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Oriff Bloodkith, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 18 (+4)14 (+2) 9 (-1)15 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp. 3 Alchemist’s fire.


Social Check DCs

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