Joser Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. He has a black handlebar mustache and slicked back black hair. He has gleaming, smiling green eyes.
Personality: He will rave to anyone who will listen. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He comes from a rich northern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Joser grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Joser. He became a Bricklayer soon after.
Motivation: A need for knowledge about a nearby landmark; and he is a bit of a kleptomaniac
Flaws: Insane. Bonds: Criminal record, Rich, Job, Adventurer. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 gp.
Greethen Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His green crest, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and money/treasure
Flaws: Shy, Forgetful, Disease. Bonds: Attractive, Rich, Family. Occupation: Spice Merchant
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 200 gp. 3 Alchemist’s fire.
Pûg Landon, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy red hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: Pûg hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He plays an instrument quite well.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Engraver mother left him crippled. Since then, he has sought to make the best of life.
Motivation: Revenge; and someone believes him a fraud
Ideals: Artistic, Optimist. Flaws: Disease. Bonds: Attractive. Occupation: Shipwright
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 4 (-3) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 150 gp. Silver comb with moonstones (500 gp). Gold and topaz bottle stopper cork (300 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Superior lock.
Emerald In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered warhammer and tarnished sword as well. His fur is greying and his face has many wrinkles. His hazel unseeing eyes seem to look past you.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He feeds upon the attention of others.
History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!