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NPC Generator

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Advanced [show]


Markosian Murder, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She has a large green mantle and cape that has been intricately interwoven into her black robe. Her hair, while still mostly red, has prominent grey streaks. Her white eyes are passionate and lively.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised in a white middle class family as the only child. Markosian was born on a far western plains where she grew up under the tutelage of her father, an expert Dyer. She moves from town to town, unable to find a place to settle.

Motivation: Revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Shy, Mundane. Bonds: Family, Immigrant, Enemies. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Markosian Murder, Female Tiefling Commoner 2
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)8 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 10000 cp. Silver pearl (120 gp). 1 Chain shirt.


Social Check DCs


Delg Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He usually wears his brown robe and has his pickaxe always slung over his shoulder, marred by beers. He wears a Stetson hat to cover his moderate length black hair. He wears crescent spectacles with a black brim.

Personality: This man loves singing and to teach people singing more than just about anything. As long as the job gets done he does not care how it got done.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He struck the Doctor job and began his own company from there.

Motivation: To be a Carter again; and wants to open a new tavern

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Delg Lutgehr, Male Dwarf Bard 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)16 (+3) 9 (-1)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 800 sp.


Social Check DCs


Felgrat Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a black and green robe with the hood down. His auburn hair and beard is wavy and long. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He wants to get laid; and expand his business

Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Nature, Job. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Felgrat Clifford, Male Half-Orc Cleric 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)9 (-1) 12 (+1)7 (-2)
Skills Athletics +6, History +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp. Hematite (7 gp).


Social Check DCs


Gennal Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is smooth and relatively long. His hazel eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born several months after his father was called into army service. Gennal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Bonds: Poor, Slave, Religious, Military, Nature. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Gennal Othronus, Male Elf Expert 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)5 (-3) 11 (+0)8 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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