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NPC Generator

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Lvl.
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Advanced [show]


Ilga Tindall, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a robe, a symbol of strength around her neck, and a bow on her belt. Her hair is brown and very short. She has a dull look in her violet eyes.

Personality: She is fixated on the number 37. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Ilga was born with her mother's beautiful face. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Job, Attractive. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ilga Tindall, Female Half-Orc Fighter 2
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 7
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)4 (-3) 7 (-2)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Everard Astley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. Everard was born on a far northern desert where he grew up under the tutelage of his father, an expert Fletcher. During his travels, Everard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Everard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Everard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Opinionated. Flaws: Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Astley, Male Human Monk 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)3 (-4) 11 (+0)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He sports a flattop hair cut. He has brown eyes and a grey hat with a violet feather.

Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted, Fighting. Flaws: Hedonist. Bonds: Immigrant, Adventurer. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Anselm Wilberforce, Male Human Warlock 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)3 (-4) 8 (-1)7 (-2)
Skills Insight +1, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 20 pp.


Social Check DCs


Anverth Offund, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by beers. His moppish brown hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Through the years after Anverth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anverth's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Anverth and his spouse have recently divorced.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and he's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Enemies, Family. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Anverth Offund, Male Gnome Druid 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 80 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Chain shirt.


Social Check DCs

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