Greeba Snape, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear white pants and tee shirts. She is bald on top and has large red tufts of hair around her ears. Her violet eyes lackadaisically let the world flow into them.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Philantrophist, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Nora Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears skinny pants and wears a grey and brown robe with the hood down. Her hair is greying and her face has many wrinkles. Her gray eyes are slightly larger than normal.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Nora was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She struck the Actor job and began her own company from there.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Bonds: Enemies, Nature, Attractive, Job. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 50 gp. Eye agate (8 gp). 2 Tanglefoot bags.
Bolhild Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" eastern woman, she wears a tight fitting grey shirt and pants. Her white hair is well kept. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She acts crazy and hedonistic. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to loving parents in a slum to the east. Bolhild liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear.
Flaws: Hedonist, Fearful. Bonds: Attractive, Poor, Nature. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Trail On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a faded coat and loose pants complete with top hat. Her fur is red and curly. Her yellow eyes dart from person to person.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the south. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers; and revenge
Ideals: Athletic, Impeccable. Bonds: Enemies, Immigrant, Family. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 3 (-4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!