Raer Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy blue pantaloons and a tan scarf. He wears his white hair up in a very large beehive style do. His green eyes lackadaisically let the world flow into them.
Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Raer took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has dedicated himself to building a better kind of golem.
Motivation: To be a Scribe again; and he wants to meet his childhood hero
Ideals: Fighting, Entrepeneur. Bonds: Nature, Adventurer, Job. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Helgret Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and her gloved hand is found clutching a falchion. She has wavy auburn hair. She is baby faced.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a small toy that she constantly fidgets with.
History: Helgret was born with her mother's beautiful face. She moved from fad to fad and when she turned 15 she discovered music. She got away from her former life and has fallen to alcoholism.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Joker, Artistic. Flaws: Addict, Depressed. Bonds: Attractive. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 6 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp.
Tim Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a yellow suit, blue shirt, and grey tie. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling blue eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his father.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Tim began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Entrepeneur. Bonds: Job, Rich, Enemies, Family. Occupation: Body Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 6 (-2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp. 1 Half-Plate.
Faran Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red coat over a white low-cut shirt, and a small hat upon his head. He keeps his white hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Ruler
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +0
Possessions: 200 sp. 1 Masterwork manacles.
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