Nuthra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'8" and has the majority of her body covered in plate. Her right hand appears badly burned and disfigured. She keeps her long green crest kept up in a rat tail. She has gleaming, smiling red eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Nuthra lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuthra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Brewer and was forced into it by her family.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Moss agate (10 gp).
River Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown tunic with violet highlights, and long blue pants that bunch up around her shoes. She carries a battered scythe and tarnished hand crossbow as well. Her lavender fur is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irascible and easily irritated. She works hard and plays hard.
History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Engraver.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and to be a shoemaker again
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp.
Lezre Hadlee, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears professional attire. Her brown hair is styled in orderly dreadlocks. She is baby faced.
Personality: Lezre is depressed about a lot of things. She tends to be a nihilist. She feeds upon the attention of others.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and she loathes her own lifestyle
Flaws: Depressed, Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 5 (-3) | 5 (-3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 140 gp.
Tagga Colton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many green ritualistic tattoos. She wears a tight fitting black shirt and pants. Her chestnut hair is knotted and matted. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Tagga lived on a farm with her father, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.
Motivation: She has money and likes to spend it.
Ideals: Justice. Bonds: Family, Rich. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 5 (-3) | 5 (-3) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 1400 sp. 1 Chain shirt.
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