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NPC Generator

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Advanced [show]


Randal Springfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his monstrous two handed axe. He wears his auburn hair up. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Randal hails from a village terrorized by brigands. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Randal Springfield, Male Human Barbarian 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 8 (-1)11 (+0)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp. Banded agate (9 gp).


Social Check DCs


Enidda Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears a blue armored body suit, with a simple tan line shooting up and back down. Her skin is also unnaturally pale. She sports a flattop hair cut. Her hazel eyes dart from person to person.

Personality: Enidda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants her loneliness to end; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Military. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Enidda Tarkelby, Female Gnome Adept 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Athletics +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp.


Social Check DCs


Roywyn Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly glaives and spears. Her chestnut hair is braided into rings. She wears large thick round spectacles.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved out north to avoid the crime she committed. She was granted necromantic powers by her dying sister.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic, Gifted. Bonds: Criminal record, Enemies, Attractive. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roywyn Nackle, Female Gnome Rogue 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)5 (-3) 7 (-2)11 (+0)
Skills Athletics +0, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +0

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Altho TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. Altho was born on a far northern island where he grew up under the tutelage of his father, an expert Herbalist. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Altho TellPenny, Male Halfling Bard 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)8 (-1) 8 (-1)13 (+1)
Skills Perception +1, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp. 1 Masterwork Light wooden shield.


Social Check DCs

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