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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lance Copeland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair and beard is wavy and long. His eyes are likewise blue. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: Lance was born in the east. At a young age he loved to build and create. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Fighting, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Copeland, Male Human Ranger 2
Medium (5'3") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Lûga Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Bonds: Attractive, Immigrant, Mentor, Nature, Religious. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Lûga Hallewell, Male Half-Orc Sorcerer 3
Medium (5'7") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 11 (+0)4 (-3)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 19000 cp.


Social Check DCs


Arannis Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His head has been shaved. He has violet eyes.

Personality: A skeptical and narcissistic man, Arannis's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Arannis was born the youngest of three triplets. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Arannis Floshem, Male Half-Elf Barbarian 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)8 (-1) 17 (+3)8 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Flask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Spy uniform. She is physically well-built. Her feathered hat is riddled with cuts and holes. She has blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of southern immigrants she idolized her father. Flask was born on a far southern island where she grew up under the tutelage of her father, an expert Spy. She now owns her own business.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and expand her business

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Immigrant. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Flask Thunder, Female Tabaxi Fighter 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)7 (-2) 8 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 200 sp.


Social Check DCs

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