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NPC Generator

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Advanced [show]


Gilthur Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He keeps his silver hair in a flapper bob. His eyes are violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He was always very intelligent and has formed a secret society of specialists.

Motivation: To find somewhere to settle down; and he is content

Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Immigrant, Religious. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Gilthur Ungart, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)11 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp.


Social Check DCs


Mara Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes. She has a penchant for wearing a ring with an oversized opal on her right hand. Her wide-brimmed hat is riddled with cuts and holes. She has amber eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She would rather hide behind her crafts than deal with other people.

History: Her father raised her in a mountain cabin. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Mara Ilphelkiir, Female Elf Commoner 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Good lock.


Social Check DCs


Nimble Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur, while still mostly brown, has prominent grey streaks. Her eyes, though not visible through her cowl, are green.

Personality: She has a massive crush on the younger sibling of the Ploughman who has hired her part-time. Nimble enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of southern immigrants she idolized her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.

Motivation: Wants her loneliness to end.

Flaws: Hedonist. Bonds: Attractive, Has a crush, Immigrant. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Nimble Peak, Female Tabaxi Fighter 1
Medium (4'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 30 pp. Golden pearl (110 gp).


Social Check DCs


Baern Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. His hair, while still mostly brown, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Baern was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Joker, Optimist. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Baern Helcral, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 6 (-2)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 230 gp. 1 Silver holy symbol.


Social Check DCs

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