Agnes Hamilton, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears grey leather gloves, a grey jacket, and tight pants. She wears her hair in dreadlocks. Her brown eyes peer out from beneath her broad grey hat.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She wants revenge against illithids.
Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Priest
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Naeris Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This southern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His moppish chestnut hair is in a traditional bowl cut. His amber eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Naeris was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has passion for adventuring and risk
Flaws: Secretive. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 4 (-3) | 8 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Sarah Appleton, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a worn and beaten armor. Her golden hair is slicked back into a classic pompadour. Her amber eyes are slightly larger than normal.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Sarah lived on a farm with her mother, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants to get laid; and seeks redemption
Ideals: Optimist, Entrepeneur. Bonds: Family, Criminal record, Has a crush. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 350 gp. Deep blue spinel (400 gp). Zircon (70 gp).
Flask Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She is generally well dressed albeit a few years behind the times. Her gray fur is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: A skeptical and narcissistic woman, Flask's first love is herself. Her second love is also herself. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted. Bonds: Attractive, Rich, Mentor. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp. Rose (70 gp). 1 Superior lock.
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