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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thea Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'2". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Prone to second guessing herself, she comes off as nervous. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the north to a Miner, Thea learned a great deal about her father's area of expertise. She made a point of taking high paying jobs and getting most of it up front. In the meantime she has taken over work as a Miner and occasionally as a mercenary.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Thea Sunmeadow, Female Halfling Monk 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)7 (-2) 10 (+0)11 (+0)
Skills Athletics +1, Nature +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. Deep green spinel (140 gp).


Social Check DCs


Trym Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long black beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Trym studied abroad. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Religious. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Trym Ariessus, Male Half-Elf Adept 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)10 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. Onyx (20 gp).


Social Check DCs


Dazzazn Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is short and bronze. His skin is flawless and his gold eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Dazzazn Kimbatuul, Male Dragonborn Fighter 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Zedaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a green and white handkerchief worn on his left side. He sports a flattop crest cut. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Zedaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: Born in the north to a Carpenter, Zedaar learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has achieved small success as a Carpenter.

Motivation: To be a Carter again.

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Job. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Zedaar Akambherylliax, Male Dragonborn Druid 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)11 (+0) 9 (-1)9 (-1)
Skills Investigation +2, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs

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