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NPC Generator

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Advanced [show]


Sapply Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He prefers to wear blue clothing when he does not wear armor. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: Sapply is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.

Motivation: Marry his sister to traveling adventurers; and meet up once more with his childhood friend

Ideals: Extrovert. Bonds: Criminal record, Nature, Family, Adventurer. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Sapply Wildwander, Male Gnome Aristocrat 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)8 (-1) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1

Possessions: 20 pp. 1 Darkwood Buckler.


Social Check DCs


Dayereth Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His brown hair is cut short with large spiked bangs in the front. His green unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Detective father left him crippled. He left for the north, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Disease, Selfish. Bonds: Attractive, Immigrant. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Dayereth Harris, Male Half-Elf Rogue 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)6 (-2) 9 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 270 gp. Moss agate (4 gp). Banded agate (4 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ogg Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'9" and tends to wear a black poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. He has shaved his head bald. He has a dull look in his amber eyes.

Personality: Ogg wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Ogg's homeland. Ogg decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ogg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Disciplined, Fighting. Flaws: Hedonist. Bonds: Immigrant. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Ogg Enfield, Male Half-Orc Ranger 2
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)4 (-3) 15 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Golm Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Tanner. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: Further expansion of business.

Ideals: Logical, Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Golm Barton, Male Half-Orc Bard 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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