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NPC Generator

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Advanced [show]


Gurdis Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears brown cloth garments or leather armor. Her blonde hair is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Further she is a bit of a stoner and is frequently out of it.

History: She was born in the west, but her parents moved at a very young age to the south. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her daughter; and she seems to be bored by most things

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gurdis Rakankrak, Female Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 10 (+0)7 (-2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 cp.


Social Check DCs


Thamuz Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting green shirt and pants. His hair is short and brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Nature, Immigrant. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Thamuz Cryptic, Male Tiefling Warlock 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 7
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 7 (-2)8 (-1) 12 (+1)18 (+4)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Dryden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long brown hair kept up in a rat tail. His fierce amber eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Spy like his father before him.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Joker, Professionalism, Logical. Flaws: Ugly. Bonds: Job. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Bertram Dryden, Male Human Adept 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 6 (-2)6 (-2) 8 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Abalaba Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a blue vest and prefers yellow and black shirts. Her boots appear to have been at one point steel toed but are quite worn down, marred by beers. Her white hair is lengthy and is close to two feet long. Her brown eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. She is skeptical of what others tell her and is slow to trust.

History: She was born into a rich family. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Flaws: Ugly, Hedonist, Shy. Bonds: Rich, Slave. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Abalaba Cobblelob, Female Gnome Ranger 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp. Tourmaline (110 gp). 1 Healer’s kit.


Social Check DCs

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