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NPC Generator

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Advanced [show]


Euphemia Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a white poncho over her likewise colored trousers and shirt. She has a long white ponytail with little hanging trinkets. Her face is scarred and worn.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She was granted druidic powers by her dying brother.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Euphemia Glenfellow, Female Halfling Cleric 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp. Eye agate (15 gp).


Social Check DCs


Portia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears red painted combat armor at almost all times. Her hair is short and golden. She wears a mask on her face.

Personality: Aggressive, abrasive, and angry, Portia embodies much of what other species detest in the Halflings. She is afraid of women and trembles around them

History: A powerful wizard made her what she is. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac

Flaws: Antagonistic, Shy. Bonds: Immigrant, Mentor. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Portia Jamjar, Female Halfling Wizard 2
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs


Alex Marlee, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long golden hair is drawn into a two foot long braid. His violet eyes dart from person to person.

Personality: Alex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Alex was born on a far southern forest where he grew up under the tutelage of his father, an expert Dyer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Professionalism. Bonds: Rich, Religious, Immigrant. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Alex Marlee, Male Human Monk 2
Medium (6'0") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)6 (-2) 13 (+1)9 (-1)
Skills Arcana +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 370 gp.


Social Check DCs


Az-Rans Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly falchions and lances. He wears his chestnut hair up. His gray eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Adventurer, Criminal record, Attractive, Military. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Az-Rans Garrick, Male Half-Orc Adept 1
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Deception +0, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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