Rolf Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp. Citrine (30 gp).
Barbena Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports brown long hair. Her amber eyes lackadaisically let the world flow into them.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses divination through singing.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north; and to get a good night's sleep
Ideals: Entrepeneur, Joker, Gifted, Artistic. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Artisan’s tools.
Nithther Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He has bronze crest. His eyes are gold and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a brothel owner, Nithther was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Flaws: Antagonistic. Bonds: Immigrant, Mentor, Family, Nature. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 110 gp.
Alston Daergel, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his red hair to look like a famous performer. He wears an eyepatch.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Sailor
Voice: Eastern European accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 390 gp.
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