Baern Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His brown hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 13 (+1) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 70 gp.
Mastema Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a green top hat and green clothes. She has a hunchback. She wears her silver hair down. Her face is scarred and worn.
Personality: She is a Servant first and foremost. She believes firmly that knowledge should be universal. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Mastema abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. After a long history of fighting, Mastema and her spouse have recently divorced.
Motivation: Expand her business; and to settle down with her crush
Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Adventurer, Has a crush. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 9000 cp. 4 Antitoxin.
Elizabeth Benson, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She keeps her long red hair kept up in a rat tail. Her eyes are hazel and catlike.
Personality: Eccentric and domineering, Elizabeth will drive conversation. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Extrovert, Justice. Bonds: Attractive, Poor. Occupation: Bricklayer
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Mehen Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears black painted combat armor at almost all times. He has dyed his greying white crest a little too much giving a sharp white color. His thin eyebrows rest above his beady gold eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. He found a children's book about a Dragonborn Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Bounty Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 8 (-1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
