Elegant Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a robe, a symbol of the four houses of cards around her neck, and a shield on her belt. Her whole body is exceptionally muscular. She wears her white fur up. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She feeds upon the attention of others.
History: Elegant was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and to be a shoemaker again
Ideals: Fighting. Bonds: Immigrant, Attractive, Job, Poor. Occupation: Beggar
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 5 (-3) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
Malquis Siannodel, Female Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy brown hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing herself, she comes off as nervous. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born to a Seamstress, her father struggled to pay the bills. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Days after completing her studies, news broke out that her hometown was attacked by orcs. Malquis was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Many orcs want her driven away.
Flaws: Shy. Bonds: Poor, Family, Enemies. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Uncommon Weapon.
Warryn Beren, Male Gnome [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. He has done his best to style his golden hair to look like a famous performer. His half smiles and green eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Gifted. Bonds: Attractive, Guardian, Adventurer, Religious. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Chrysoberyl (40 gp).
Guy Sutton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Tailor business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Tailor soon after.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Optimist. Bonds: Attractive, Rich, Job, Religious. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
