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NPC Generator

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Advanced [show]


Heather Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears dark leathers with embroidery. Her auburn hair is thinning but still full. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is lazy and tries to find solutions quickly.

History: She was born in the north, but her parents moved at a very young age to the south. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is a bit of a kleptomaniac

Flaws: Shy, Lazy, PTSD. Bonds: Attractive, Immigrant. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Heather Ariessus, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 10 (+0)6 (-2)
Skills Arcana +1, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Fargrim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This western man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His hair is always cut to a buzz. His half smiles and brown eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Banker, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Fargrim Rubyeye, Male Dwarf Ranger 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)6 (-2) 17 (+3)7 (-2)
Skills Arcana +0, History +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 gp.


Social Check DCs


Delebean Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan Stetson hat and tan clothes. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. He has a black handlebar mustache and slicked back black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Delebean grew up listening to his father's many stories. Delebean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Delebean decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Delebean Miggledy, Male Gnome Paladin 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 8 (-1)9 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Ilga Digby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her white boots flare out at the collars. Her moppish chestnut hair is in a traditional bowl cut. She has gray eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. Energy wise she seems alert and responsive.

History: She was born in the east. She found a children's book about a Half-Orc Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants revenge against goblins; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Ilga Digby, Female Half-Orc Rogue 1
Medium (4'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)8 (-1) 4 (-3)5 (-3)
Skills Acrobatics +0, Nature +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 30 gp.


Social Check DCs

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