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NPC Generator

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Advanced [show]


Cecily Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears silk and lounges about seductively. She wears her black hair down. She tend to wears goggles to shield her eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a great chef.

History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Gardener again.

Ideals: Impeccable, Gifted. Bonds: Attractive, Mentor, Job. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Cecily Conway, Female Half-Elf Bard 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)8 (-1) 7 (-2)8 (-1)
Skills Nature +1, Survival +0
Senses Passive Perception 8
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Vepar Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light green in addition to tight pants. She keeps her long black hair kept up in a rat tail. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: Stoic and calm, she prefers to meditate than take action. She is used to getting what she wants. In part because she is a meticulous planner.

History: Vepar hails from a village terrorized by drow. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vepar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vepar. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She would like to get married and retire; and someone believes her a fraud

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Enemies, Criminal record, Has a crush. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Vepar Frailty, Female Tiefling Aristocrat 1
Medium (4'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 10 (+0)17 (+3)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Red-brown spinel (100 gp). 2 Smokesticks.


Social Check DCs


Dagger In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it, and is pretty ugly. Her fur is greying and her face has many wrinkles. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Dagger is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Dagger grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has a crush on the local Body Guard.

Ideals: Extrovert. Flaws: Ugly. Bonds: Has a crush, Adventurer, Religious. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Dagger In the Wind, Female Tabaxi Ranger 1
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Altho Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, he is an attractive figure. He wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is cut jaggedly and amateurishly. His eyes are likewise blue. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east to a Slave Trader, Altho learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Job. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Altho Stoutman, Male Halfling Paladin 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 5 (-3)7 (-2) 7 (-2)14 (+2)
Skills Arcana +0, Performance +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs

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