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NPC Generator

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Lvl.
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Seed

Advanced [show]


Hubert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His black hair and beard is wavy and long. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Hubert was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Military, Immigrant, Criminal record. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Hubert Hayhurst, Male Human Monk 2
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)5 (-3) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 230 gp. 3 Tanglefoot bags.


Social Check DCs


Vlorn Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears light armors faded through time and improper care. His right hand appears badly burned and disfigured. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Assassin, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Vlorn Sunmeadow, Male Halfling Barbarian 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)7 (-2) 11 (+0)6 (-2)
Skills Insight +2, Nature +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nordak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He wears his red hair down. His gray eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Nordak and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Fighting, Professionalism. Flaws: Antagonistic, Disease. Bonds: Immigrant, Rich. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Nordak Durthane, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)8 (-1) 7 (-2)7 (-2)
Skills Athletics +0, Investigation +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kilvar Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey costume with the symbols of strength on his torso. His brown hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed southerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. He has had some formal poetry training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the south

Ideals: Athletic, Impeccable, Entrepeneur, Artistic. Flaws: Hedonist. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Kilvar Steelfist, Male Dwarf Aristocrat 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)12 (+1) 9 (-1)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Iolite (70 gp).


Social Check DCs

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