Isabella Wharton, Female Human [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her silver hair down. Her eyes are a pleasant green.
Personality: Always inclined to offer people food she seems plenty friendly. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Isabella lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Miller father left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To pay off her debts; and money/treasure
Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Family, Debt. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 6 (-2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp.
Pog Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His golden hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Mercenary, but he was a colossal failure. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Hedonist, Disease. Bonds: Attractive, Immigrant, Job. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Superior lock.
Herleva Graeme, Female Human [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. She is portly but not overly obese. Her blonde hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: A deeply religious woman she believes everything happens for a reason. She plays an instrument quite well.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is terrified, and will act out of fear; and her religion dominates her actions
Ideals: Artistic, Logical. Flaws: Disease, Fearful. Bonds: Religious. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp. 1 Breastplate.
Percival Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his lance. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His eyes are likewise violet. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his sister.
Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 320 gp. Peridot (70 gp).
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