Tenena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses well, typically a more casual-formal manner. Her hair is short and golden. She tend to wears goggles to shield her eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in the west, but her parents moved at a very young age to the north. There was a wharf not far from home where she often wandered off to fish. She left for the west, certain she would find work there.
Motivation: She's repulsed by the PC; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 600 sp. 1 Half-Plate.
Brottor Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered white stockings. He carries a battered shortbow and tarnished bastard sword as well. He has styled his black hair well, parting it to the right. He has green eyes and a brown hat with a white feather.
Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Brottor was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Brottor's father didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brottor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Fighting, Opinionated, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 16 (+3) | 4 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 60 gp. 1 Banded mail.
Cory Sherwood, Male Human [Permalink]
Personal [hide]
Description: A 5'10" northern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his auburn hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Cory was born with his father's beautiful face. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted divine powers by his dying sister.
Motivation: To end his boredom; and expand his business
Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Mayor
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 10 (+0) | 9 (-1) | 4 (-3) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Fallond Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. His brown hair is styled in orderly dreadlocks. His fierce gray eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the west. He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. Fallond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Fallond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fallond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fallond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break.
Ideals: Pacifist, Philantrophist. Flaws: Disease. Bonds: Adventurer. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 9 (-1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Chrysoprase (30 gp).
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