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NPC Generator

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Advanced [show]


Two Llamas Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a simple pastel robe with yellow stripes complete with hood. He has a penchant for wearing a ring with an oversized jet on his left hand. He has styled his brown fur well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 5 years.

Motivation: He'd like to take his coworkers down a peg; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Shy. Bonds: Rich, Criminal record, Job. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Two Llamas Of Shadows, Male Tabaxi Commoner 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Maynild Darlington, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears a brown shirt with thin white vertical stripes and black pants. Her auburn hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a forest tribe. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Maynild Darlington, Female Human Warrior 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 7 (-2)6 (-2) 9 (-1)13 (+1)
Skills Arcana +0, Athletics +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 200 sp.


Social Check DCs


Biri Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her green robe and has her club always slung over her shoulder. She keeps her scarlet crest in a pixie cut. Her skin is flawless and her red eyes scan people very quickly.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Biri took refuge in the ruined castle and found the beat up club and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Optimist. Bonds: Attractive, Criminal record, Mentor, Nature. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Biri Kimbatuul, Female Dragonborn Warlock 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 8 (-1)12 (+1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 sp.


Social Check DCs


Eldeth Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a moderate pudge and is not very fit. Her white hair is braided into rings. Her eyes are green and she is always smoking a pipe.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born several months after her father was called into army service. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army; and to reunite with her absent father

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Military. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Eldeth Rumnaheim, Female Dwarf Barbarian 3
Medium (3'9") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)6 (-2) 9 (-1)12 (+1)
Skills Animal Handling +1, Investigation +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Red-brown spinel (60 gp). 1 Chain shirt. 1 Banded mail.


Social Check DCs

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