Adrie Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She typically wears a sleeveless long coat of deep yellow leather and dull violet iron scale mail. Her white hair is still thick. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and to prove her worth to the world
Ideals: Athletic, Philantrophist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: 270 gp. 1 Breastplate.
Tordrid Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is thinning but still full. This green eyed northerner is not easily forgotten.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a very good compulsive liar and kleptomaniac.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a soldier and died while she was still young. Tordrid was left her father's suit of armor and trained in its use and care. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Criminal record, Military. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 20 gp.
Peter Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in grey turtlenecks beneath a red coat with green slacks. He sports a flattop hair cut. His eyes are likewise violet. His teeth are white and perfect.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Peter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: He is wracked by social anxiety; and to settle down with his crush
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 8 (-1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1 Masterwork Common Ranged Weapon.
Bulzo Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He has a dull look in his violet eyes.
Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west to a Sage, Bulzo learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He now spends his time doing works of charity.
Motivation: Wants to open a new tavern; and to reunite with his old friends
Ideals: Philantrophist. Bonds: Attractive, Job, Adventurer. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 3 (-4) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 70 gp. 1 Chain shirt.
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