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NPC Generator

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Advanced [show]


Anselm Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time, marred by beers. He keeps his long white hair kept up in a rat tail. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of goblins once and for all.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 6 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Money/treasure.

Flaws: Ugly, Cynical. Bonds: Enemies, Rich, In love. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Anselm Hill, Male Half-Elf Ranger 2
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)11 (+0) 9 (-1)9 (-1)
Skills Deception +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. Golden yellow topaz (400 gp). Deep blue spinel (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Jane Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in a clean yellow cloak covering her clean studded leather. Her hair is golden and very short. This amber eyed westerner is not easily forgotten.

Personality: Calm and collected, she is a well trained Barkeep. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: An old rival family wants her found; and wants to open a new tavern

Ideals: Athletic, Philantrophist. Bonds: Job, Poor, Family. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Jane Durkin, Female Half-Elf Commoner 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)11 (+0) 13 (+1)8 (-1)
Skills Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shamil Welber, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'4". She wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. Her hair is blonde and very short. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is happy with her job as a Slave Trader. She turns her eye from what people do, preferring to live and let live. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. She became a Slave Trader soon after.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Gifted. Bonds: Job, In love, Religious. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Shamil Welber, Female Gnome Commoner 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)9 (-1) 12 (+1)7 (-2)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp.


Social Check DCs


Caelynn Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has shaved her head bald. Her brown eyes are slightly larger than normal.

Personality: She is a hateful person. She taunts others and blames them for her problems. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To protect her home; and wants to open a new tavern

Flaws: Antagonistic, Disease. Bonds: Adventurer, Job, Guardian. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Caelynn Mystralath, Female Elf Warrior 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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